Sunday, January 31, 2010

Low Poly Cathedral in Unreal

Here are the first progress shots for the Cathedral I'm making. I'm using the high poly assets from my previous post and constructing low poly ones around them and then transferring details. Oh, and the cathedrals pretty messed up - will post the whole story later on.


2 comments:

  1. Paul, I love how you have the light coming in on the columns in the second image! you are a genius!

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  2. That was me...your sister! sorry about the name!

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